Rifle Challenge Competition Season 13
All rifles of any calibre are eligible (Spring / Single /Multi Stroke Pneumatic / CO2 / PCP / Airsoft) .
There are 4 separate sections and you can enter as many rifles as you wish. You can shoot the same
rifle at both ranges e.g. a BSA Meteor at 5.5 metres (or 6 yards which is only half an inch different) then
pop on a tele sight and shoot at 10 metres (you could even not bother with the tele sight and shoot the same open sighted rifle at both 5.5 and 10 metres if you wish). The target is based on NSRA 6 yard rifle target dimensions – there are two versions with different sized aiming areas, otherwise identical – choose whichever you find most suitable.
1. Budget Rifle Open sights @ 5.5 metres – standing (seated if disability dictates) with no supports.
2. Precision Rifle Open sights @ 5.5 metres – standing (seated if disability dictates) with no supports.
3. Budget Rifle Any sights (Optical or Open) @ 10 metres – any stance and you may use any
conventional rifle support.
4. Precision Rifle Any sights (Optical or Open) @ 10 metres – any stance, any conventional rifle support.
Definitions (Basically identical to the Vintage and Open Competition but no distinction relating to age of
the rifle - vintage and modern compete together)
Budget = The rifle is designed as a “plinker” and not a target (precision) rifle.
Precision = The rifle is designed for target shooting (e.g. indoor ISSF, outdoor FT / HFT)
Open Sights = Foresight and rear sight with no optical/glass or electrical components (other than fibre-
Optical Sights = Any sighting system using optical / electronic aids (e.g. telescopic, red dot, laser etc.)
Ask if you think your rifle and/or sighting system may be a borderline case.
Course of Fire
There is no time limit (other than the target sheet for any one rifle must be completed in one day).
You may use as many sighters as needed to set up the rifle.
Once sighted in, the next 10 shots (one shot at each roundel) make up the score for the competition.
Scoring is inward so, where a shot hole overlaps multiple scoring rings, it takes the value of the highest scoring ring it enters or touches. Where the central 10 ring is completely obliterated by the shot, you
score 10.5 therefore the maximum possible score is 105